No bullshit guide to math and physics

No bullshit guide to math and physics Author Ivan Savov
ISBN-10 9780992001001
Release 2014-08-07
Pages 445
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Often calculus and mechanics are taught as separate subjects. It shouldn't be like that. Learning calculus without mechanics is incredibly boring. Learning mechanics without calculus is missing the point. This textbook integrates both subjects and highlights the profound connections between them. This is the deal. Give me 350 pages of your attention, and I'll teach you everything you need to know about functions, limits, derivatives, integrals, vectors, forces, and accelerations. This book is the only math book you'll need for the first semester of undergraduate studies in science. With concise, jargon-free lessons on topics in math and physics, each section covers one concept at the level required for a first-year university course. Anyone can pick up this book and become proficient in calculus and mechanics, regardless of their mathematical background.

Math Refresher for Scientists and Engineers

Math Refresher for Scientists and Engineers Author John R. Fanchi
ISBN-10 9780471791546
Release 2006-06-12
Pages 330
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Expanded coverage of essential math, including integral equations, calculus of variations, tensor analysis, and special integrals Math Refresher for Scientists and Engineers, Third Edition is specifically designed as a self-study guide to help busy professionals and students in science and engineering quickly refresh and improve the math skills needed to perform their jobs and advance their careers. The book focuses on practical applications and exercises that readers are likely to face in their professional environments. All the basic math skills needed to manage contemporary technology problems are addressed and presented in a clear, lucid style that readers familiar with previous editions have come to appreciate and value. The book begins with basic concepts in college algebra and trigonometry, and then moves on to explore more advanced concepts in calculus, linear algebra (including matrices), differential equations, probability, and statistics. This Third Edition has been greatly expanded to reflect the needs of today's professionals. New material includes: * A chapter on integral equations * A chapter on calculus of variations * A chapter on tensor analysis * A section on time series * A section on partial fractions * Many new exercises and solutions Collectively, the chapters teach most of the basic math skills needed by scientists and engineers. The wide range of topics covered in one title is unique. All chapters provide a review of important principles and methods. Examples, exercises, and applications are used liberally throughout to engage the readers and assist them in applying their new math skills to actual problems. Solutions to exercises are provided in an appendix. Whether to brush up on professional skills or prepare for exams, readers will find this self-study guide enables them to quickly master the math they need. It can additionally be used as a textbook for advanced-level undergraduates in physics and engineering.

Matrix Methods in Data Mining and Pattern Recognition

Matrix Methods in Data Mining and Pattern Recognition Author Lars Eldén
ISBN-10 9780898716269
Release 2007-07-12
Pages 224
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Several very powerful numerical linear algebra techniques are available for solving problems in data mining and pattern recognition. This application-oriented book describes how modern matrix methods can be used to solve these problems, gives an introduction to matrix theory and decompositions, and provides students with a set of tools that can be modified for a particular application.Matrix Methods in Data Mining and Pattern Recognition is divided into three parts. Part I gives a short introduction to a few application areas before presenting linear algebra concepts and matrix decompositions that students can use in problem-solving environments such as MATLAB®. Some mathematical proofs that emphasize the existence and properties of the matrix decompositions are included. In Part II, linear algebra techniques are applied to data mining problems. Part III is a brief introduction to eigenvalue and singular value algorithms. The applications discussed by the author are: classification of handwritten digits, text mining, text summarization, pagerank computations related to the GoogleÔ search engine, and face recognition. Exercises and computer assignments are available on a Web page that supplements the book.Audience The book is intended for undergraduate students who have previously taken an introductory scientific computing/numerical analysis course. Graduate students in various data mining and pattern recognition areas who need an introduction to linear algebra techniques will also find the book useful.Contents Preface; Part I: Linear Algebra Concepts and Matrix Decompositions. Chapter 1: Vectors and Matrices in Data Mining and Pattern Recognition; Chapter 2: Vectors and Matrices; Chapter 3: Linear Systems and Least Squares; Chapter 4: Orthogonality; Chapter 5: QR Decomposition; Chapter 6: Singular Value Decomposition; Chapter 7: Reduced-Rank Least Squares Models; Chapter 8: Tensor Decomposition; Chapter 9: Clustering and Nonnegative Matrix Factorization; Part II: Data Mining Applications. Chapter 10: Classification of Handwritten Digits; Chapter 11: Text Mining; Chapter 12: Page Ranking for a Web Search Engine; Chapter 13: Automatic Key Word and Key Sentence Extraction; Chapter 14: Face Recognition Using Tensor SVD. Part III: Computing the Matrix Decompositions. Chapter 15: Computing Eigenvalues and Singular Values; Bibliography; Index.

Linear Algebra Done Right

Linear Algebra Done Right Author Sheldon Axler
ISBN-10 9783319110806
Release 2014-11-05
Pages 340
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This best-selling textbook for a second course in linear algebra is aimed at undergrad math majors and graduate students. The novel approach taken here banishes determinants to the end of the book. The text focuses on the central goal of linear algebra: understanding the structure of linear operators on finite-dimensional vector spaces. The author has taken unusual care to motivate concepts and to simplify proofs. A variety of interesting exercises in each chapter helps students understand and manipulate the objects of linear algebra. The third edition contains major improvements and revisions throughout the book. More than 300 new exercises have been added since the previous edition. Many new examples have been added to illustrate the key ideas of linear algebra. New topics covered in the book include product spaces, quotient spaces, and dual spaces. Beautiful new formatting creates pages with an unusually pleasant appearance in both print and electronic versions. No prerequisites are assumed other than the usual demand for suitable mathematical maturity. Thus the text starts by discussing vector spaces, linear independence, span, basis, and dimension. The book then deals with linear maps, eigenvalues, and eigenvectors. Inner-product spaces are introduced, leading to the finite-dimensional spectral theorem and its consequences. Generalized eigenvectors are then used to provide insight into the structure of a linear operator.

Basic Training in Mathematics

Basic Training in Mathematics Author R. Shankar
ISBN-10 9781489967985
Release 2013-12-20
Pages 366
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Based on course material used by the author at Yale University, this practical text addresses the widening gap found between the mathematics required for upper-level courses in the physical sciences and the knowledge of incoming students. This superb book offers students an excellent opportunity to strengthen their mathematical skills by solving various problems in differential calculus. By covering material in its simplest form, students can look forward to a smooth entry into any course in the physical sciences.

Engineering Mathematics Through Applications

Engineering Mathematics Through Applications Author Kuldeep Singh
ISBN-10 9780230345980
Release 2011-07-26
Pages 944
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This text teaches maths in a step-by-step fashion – ideal for students on first-year engineering and pre-degree courses. - Hundreds of examples and exercises, the majority set in an applied engineering context so that you immediately see the purpose of what you are learning - Introductory chapter revises indices, fractions, decimals, percentages and ratios - Fully worked solutions to every problem on the companion website at plus searchable glossary, e-index, extra exercises, extra content and more!

Coding the Matrix

Coding the Matrix Author Philip N. Klein
ISBN-10 061585673X
Release 2013-07
Pages 530
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An engaging introduction to vectors and matrices and the algorithms that operate on them, intended for the student who knows how to program. Mathematical concepts and computational problems are motivated by applications in computer science. The reader learns by "doing," writing programs to implement the mathematical concepts and using them to carry out tasks and explore the applications. Examples include: error-correcting codes, transformations in graphics, face detection, encryption and secret-sharing, integer factoring, removing perspective from an image, PageRank (Google's ranking algorithm), and cancer detection from cell features. A companion web site, provides data and support code. Most of the assignments can be auto-graded online. Over two hundred illustrations, including a selection of relevant "xkcd" comics. Chapters: "The Function," "The Field," "The Vector," "The Vector Space," "The Matrix," "The Basis," "Dimension," "Gaussian Elimination," "The Inner Product," "Special Bases," "The Singular Value Decomposition," "The Eigenvector," "The Linear Program" A new edition of this text, incorporating corrections and an expanded index, has been issued as of September 4, 2013, and will soon be available on Amazon.

The Manga Guide to Calculus

The Manga Guide to Calculus Author Hiroyuki Kojima
ISBN-10 9781593271947
Release 2009
Pages 256
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Calculus isn't just a required math class to weed out would-be science majors-it's a useful way to understand the patterns in physics, economics, and the natural world. With its distinctive mix of serious educational content and Japanese-style comics, The Manga Guide to Calculus will entertain you while it helps you understand the key concepts of calculus (and ace those exams). Our story begins as Noriko, a recent liberal arts grad, arrives at a branch office of the Asagake Newspaper to start her career as a journalist. With the help of her overbearing and math-minded boss Kakeru, she's finally able to do some real reporting. But Noriko soon discovers the mathematical functions behind all the stories she struggles to cover. Using real-world examples like probability, supply and demand, polluting companies, and shochu density, Kakeru explains to Noriko: Techniques of differentiation and integration How to integrate and differentiate trigonometric and other complicated functions Multivariate calculus and partial differentiation Taylor expansions Reluctant calculus students of all abilities will enjoy following along with Noriko as she learns calculus from Kakeru's quirky stories and examples. This charming and easy-to-read guide also includes an appendix with answers to the book's many useful exercises. This EduManga book is a translation from a bestselling series in Japan, co-published with Ohmsha, Ltd. of Tokyo, Japan.

Linear Algebra

Linear Algebra Author Jim Hefferon
ISBN-10 1944325034
Release 2017-01-01
Pages 508
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The approach is developmental. Although it covers the requisite material by proving things, it does not assume that students are already able at abstract work. Instead, it proceeds with a great deal of motivation, many computational examples, and exercises that range from routine verifications to (a few) challenges. The goal is, in the context of developing the usual material of an undergraduate linear algebra course, to help raise each student's level of mathematical maturity.

Computer Science Distilled

Computer Science Distilled Author Wladston Ferreira Filho
ISBN-10 0997316004
Release 2017-01-01
Pages 170
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Computer Science Distilled has been writing in one form or another for most of life. You can find so many inspiration from Computer Science Distilled also informative, and entertaining. Click DOWNLOAD or Read Online button to get full Computer Science Distilled book for free.

Practical Algebra

Practical Algebra Author Peter H. Selby
ISBN-10 0471530123
Release 1991-02-28
Pages 336
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Practical Algebra If you studied algebra years ago and now need a refresher course in order to use algebraic principles on the job, or if you're a student who needs an introduction to the subject, here's the perfect book for you. Practical Algebra is an easy and fun-to-use workout program that quickly puts you in command of all the basic concepts and tools of algebra. With the aid of practical, real-life examples and applications, you'll learn: * The basic approach and application of algebra to problem solving * The number system (in a much broader way than you have known it from arithmetic) * Monomials and polynomials; factoring algebraic expressions; how to handle algebraic fractions; exponents, roots, and radicals; linear and fractional equations * Functions and graphs; quadratic equations; inequalities; ratio, proportion, and variation; how to solve word problems, and more Authors Peter Selby and Steve Slavin emphasize practical algebra throughout by providing you with techniques for solving problems in a wide range of disciplines--from engineering, biology, chemistry, and the physical sciences, to psychology and even sociology and business administration. Step by step, Practical Algebra shows you how to solve algebraic problems in each of these areas, then allows you to tackle similar problems on your own, at your own pace. Self-tests are provided at the end of each chapter so you can measure your mastery.

Fundamentals of Physics

Fundamentals of Physics Author R. Shankar
ISBN-10 9780300192209
Release 2014-03-25
Pages 464
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Explains the fundamental concepts of Newtonian mechanics, special relativity, waves, fluids, thermodynamics, and statistical mechanics. Provides an introduction for college-level students of physics, chemistry, and engineering, for AP Physics students, and for general readers interested in advances in the sciences.

Algebra Unplugged

Algebra Unplugged Author Kenn Amdahl
ISBN-10 0962781576
Release 1995
Pages 258
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Uses analogies and humor to explain the vocabulary, basic concepts, and strategies of algebra.

Precalculus Mathematics in a Nutshell Geometry Algebra Trigonometry

Precalculus Mathematics in a Nutshell  Geometry  Algebra  Trigonometry Author George F. Simmons
ISBN-10 9781592441303
Release 2003-01-14
Pages 128
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ÒGeometry is a very beautiful subject whose qualities of elegance, order, and certainty have exerted a powerful attraction on the human mind for many centuries. . . Algebra's importance lies in the student's future. . . as essential preparation for the serious study of science, engineering, economics, or for more advanced types of mathematics. . . The primary importance of trigonometry is not in its applications to surveying and navigation, or in making computations about triangles, but rather in the mathematical description of vibrations, rotations, and periodic phenomena of all kinds, including light, sound, alternating currents, and the orbits of the planets around the sun.Ó In this brief, clearly written book, the essentials of geometry, algebra, and trigonometry are pulled together into three complementary and convenient small packages, providing an excellent preview and review for anyone who wishes to prepare to master calculus with a minimum of misunderstanding and wasted time and effort. Students and other readers will find here all they need to pull them through.

Understanding Physics

Understanding Physics Author Michael Mansfield
ISBN-10 9781118437827
Release 2012-05-18
Pages 696
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Understanding Physics – Second edition is a comprehensive, yet compact, introductory physics textbook aimed at physics undergraduates and also at engineers and other scientists taking a general physics course. Written with today's students in mind, this text covers the core material required by an introductory course in a clear and refreshing way. A second colour is used throughout to enhance learning and understanding. Each topic is introduced from first principles so that the text is suitable for students without a prior background in physics. At the same time the book is designed to enable students to proceed easily to subsequent courses in physics and may be used to support such courses. Mathematical methods (in particular, calculus and vector analysis) are introduced within the text as the need arises and are presented in the context of the physical problems which they are used to analyse. Particular aims of the book are to demonstrate to students that the easiest, most concise and least ambiguous way to express and describe phenomena in physics is by using the language of mathematics and that, at this level, the total amount of mathematics required is neither large nor particularly demanding. 'Modern physics' topics (relativity and quantum mechanics) are introduced at an earlier stage than is usually found in introductory textbooks and are integrated with the more 'classical' material from which they have evolved. This book encourages students to develop an intuition for relativistic and quantum concepts at as early a stage as is practicable. The text takes a reflective approach towards the scientific method at all stages and, in keeping with the title of the text, emphasis is placed on understanding of, and insight into, the material presented.

Essential Mathematics for Games and Interactive Applications Third Edition

Essential Mathematics for Games and Interactive Applications  Third Edition Author James M. Van Verth
ISBN-10 9781482250954
Release 2015-09-15
Pages 592
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Expert Guidance on the Math Needed for 3D Game Programming Developed from the authors’ popular Game Developers Conference (GDC) tutorial, Essential Mathematics for Games and Interactive Applications, Third Edition illustrates the importance of mathematics in 3D programming. It shows you how to properly animate, simulate, and render scenes and discusses the mathematics behind the processes. New to the Third Edition Completely revised to fix errors and make the content flow better, this third edition reflects the increased use of shader graphics pipelines, such as in DirectX 11, OpenGL ES (GLES), and the OpenGL Core Profile. It also updates the material on real-time graphics with coverage of more realistic materials and lighting. The Foundation for Successful 3D Programming The book covers the low-level mathematical and geometric representations and algorithms that are the core of any game engine. It also explores all the stages of the rendering pipeline. The authors explain how to represent, transform, view, and animate geometry. They then focus on visual matters, specifically the representation, computation, and use of color. They also address randomness, intersecting geometric entities, and physical simulation. An Introduction to Creating Real and Active Virtual Worlds This updated book provides you with a conceptual understanding of the mathematics needed to create 3D games as well as a practical understanding of how these mathematical bases actually apply to games and graphics. It not only includes the theoretical mathematical background but also incorporates many examples of how the concepts are used to affect how a game looks and plays. Web Resource A supplementary website contains a collection of source code, supporting libraries, and interactive demonstrations that illustrate the concepts and enable you to experiment with animation and simulation applications. The site also includes slides and notes from the authors’ GDC tutorials.


Probability Author David Morin
ISBN-10 1523318678
Release 2016-04-03
Pages 372
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This book is written for high school and college students learning about probability for the first time. It will appeal to the reader who has a healthy level of enthusiasm for understanding how and why the various results of probability come about. All of the standard introductory topics in probability are covered: combinatorics, the rules of probability, Bayes' theorem, expectation value, variance, probability density, common distributions, the law of large numbers, the central limit theorem, correlation, and regression. Calculus is not a prerequisite, although a few of the problems do involve calculus. These are marked clearly. The book features 150 worked-out problems in the form of examples in the text and solved problems at the end of each chapter. These problems, along with the discussions in the text, will be a valuable resource in any introductory probability course, either as the main text or as a helpful supplement.